Firstborn/Library/PackageCache/com.unity.shadergraph@12.1.8/Documentation~/Matrix-4x4-Node.md
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Matrix 4x4 Node

Description

Defines a constant Matrix 4x4 value in the shader.

Ports

Name Direction Type Binding Description
Out Output Matrix 4 None Output value

Controls

Name Type Options Description
Matrix 4x4 Sets output value

Generated Code Example

The following example code represents one possible outcome of this node.

float4x4 _Matrix4x4 = float4x4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);