9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
21 lines
788 B
Markdown
21 lines
788 B
Markdown
# View Vector Node
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## Description
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This node provides access to an unnormalized version of the mesh vertex or fragment's **View Direction** vector. It does not normalize any of the values it stores. For a normalized option, see [View Direction Node](View-Direction-Node.md).
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Select a **Space** to modify the output value's coordinate space.
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## Ports
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| Name | Direction | Type | Binding | Description |
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|:------------ |:-------------|:-----|:---|:---|
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| Out | Output | Vector 3 | None |View Vector for the Mesh Vertex/Fragment. |
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## Controls
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| Name | Type | Options | Description |
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|:------------ |:-------------|:-----|:---|
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| Space | Dropdown | Object, View, World, Tangent | Selects coordinate space of **View Direction** to output. |
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