9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
868 B
868 B
Time Node
Description
Provides access to various Time parameters in the shader.
Ports
Name | Direction | Type | Binding | Description |
---|---|---|---|---|
Time | Output | Float | None | Time value |
Sine Time | Output | Float | None | Sine of Time value |
Cosine Time | Output | Float | None | Cosine of Time value |
Delta Time | Output | Float | None | Current frame time |
Smooth Delta | Output | Float | None | Current frame time smoothed |
Generated Code Example
The following example code represents one possible outcome of this node.
float Time_Time = _Time.y;
float Time_SineTime = _SinTime.w;
float Time_CosineTime = _CosTime.w;
float Time_DeltaTime = unity_DeltaTime.x;
float Time_SmoothDelta = unity_DeltaTime.z;