Firstborn/Library/PackageCache/com.unity.terrain-tools@4.0.5/package.json

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{
"name": "com.unity.terrain-tools",
"displayName": "Terrain Tools",
"version": "4.0.5",
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"unity": "2021.2",
"description": "The Terrain Tools package adds additional Terrain sculpting brushes and tools to Unity. This add-on toolset is suitable if you require more control over the appearance of your Terrain, and want to streamline Terrain workflows. Its also useful when you want to make more complex-looking Terrain, or author Terrain Texture data in external digital content creation tools.",
"dependencies": {
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.terrainphysics": "1.0.0"
},
"keywords": [
"Terrain",
"Brush",
"Toolbox",
"Mask",
"Filter",
"Noise"
],
"_upm": {
"changelog": "### Fixed:\n- Fixed empty array access and null reference errors in console related to Brush Mask Filters.\n- Corrected broken example code in the documentation."
},
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"upmCi": {
"footprint": "5fd689d963703e532fa647e3f1367ba855cdce84"
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},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.terrain-tools@4.0/manual/index.html",
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"repository": {
"url": "https://github.com/Unity-Technologies/TerrainTools.git",
"type": "git",
"revision": "f9e06525d01a2a886b0564155e7da678642713c9"
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}
}