21 lines
669 B
C#
21 lines
669 B
C#
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using System;
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namespace UnityEngine.Monetization
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{
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public class PlacementContentStateChangeEventArgs : EventArgs
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{
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public string placementId;
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public PlacementContent placementContent;
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public PlacementContentState previousState;
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public PlacementContentState newState;
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public PlacementContentStateChangeEventArgs(string id, PlacementContent placementContent, PlacementContentState preState, PlacementContentState newState)
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{
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this.placementId = id;
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this.placementContent = placementContent;
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this.previousState = preState;
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this.newState = newState;
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}
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}
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}
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