24 lines
452 B
C#
24 lines
452 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using XNode;
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using RPGCreationKit.BehaviourTree;
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using RPGCreationKit.BehaviourTree.Data;
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using UnityEditor;
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public class BTRunner : MonoBehaviour
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{
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public static BTRunner instance;
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public int A = 0;
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public int b = 1;
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[ContextMenu("Debug")]
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void Debugzz()
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{
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UnityEngine.Assertions.Assert.AreEqual(A, b);
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Debug.Log("XD");
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}
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}
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