Firstborn/Library/PackageCache/com.unity.inputsystem@1.5.1/Samples~/RebindingUI/RebindSaveLoad.cs

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2023-03-28 13:24:16 -04:00
using UnityEngine;
using UnityEngine.InputSystem;
public class RebindSaveLoad : MonoBehaviour
{
public InputActionAsset actions;
public void OnEnable()
{
var rebinds = PlayerPrefs.GetString("rebinds");
if (!string.IsNullOrEmpty(rebinds))
actions.LoadBindingOverridesFromJson(rebinds);
}
public void OnDisable()
{
var rebinds = actions.SaveBindingOverridesAsJson();
PlayerPrefs.SetString("rebinds", rebinds);
}
}