Firstborn/Library/PackageCache/com.unity.ads@4.4.2/CHANGELOG.md

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2023-03-28 13:24:16 -04:00
# Changelog
## [4.4.2] - 2023-04-29
## **Unity**
- Remove redirect pop-ups directing users to Unity Mediation.
## **Android**
### **Bugfix**
- Fixed a NullPointerException when Application Context is null for cached directory file path.
## [4.4.1] - 2022-10-05
## **iOS**
### **Feature**
- Generate gmae session id and save to storage
### **Bugfix**
- Add sdkVersion and sdkVersionName to minimal device reader
- Use Swift through reflection in obj-c
## **Android**
### **Feature**
- Add experiment to remove required gesture for media playback
- Generate sessionID the same way web view does and save it to unifiedconfig.data
### **Bugfix**
- Fix ConfigurationReader if no remote nor local file are present. (#432)
- Fix potential crash in some flavour of Android 8.1 where TimeZone API has issues. (#433)
- Remove false error log message when missing applied rule for experiment object (#440)
## **Unity**
### **Feature**
- removed testmode from services window in versions of unity 2020 and higher
### **Bugfix**
- added batchmode check to editor dialog popup
- Renamed Arial.ttf to LegacyRuntime.ttf for 2022.2 and above editor playmode support
## [4.4.0] - 2022-09-06
No changes from previous version
## [4.4.0] - 2022-09-01
## **iOS**
### **Performance Improvements**
- Network performance improvements
## **Android**
### **Bugfix**
- Add tags to new Load/Show metric where missing to avoid being discarded
- Align retry metric tags with iOS
- Move token type into TokenListenerState class
- Invert operation order to test if affecting token latency metric
- Fix BannerPosition being obfuscated by ProGuard
- Fix potential concurrency in Signals Storage when signals are collected in parallel. (#423)
- Revert Proguard rules. (#424)
## **Unity**
### **Bugfix**
- Fix sample app anchors to work in horizontal
- Update screenorientation API
- mediation migration copy changes
## [4.3.0] - 2022-07-27
No changes from previous version
## [4.3.0] - 2022-07-25
## **iOS**
### **Feature**
- Publishing to Artifactory
- Add support for additional identifiers for SKOverlayAppConfiguration
### **Bugfix**
- Fix crash related to UADSTimer
- Fixed bug when show failed callback was fired when ad was closed at the start of show
## **Android**
### **Feature**
- Adjusted Proguard rules for obfuscation (#225)
- Introduce Privacy request before configuration Request (#317)
- Introduce UnityAdsShowError.TIMEOUT when not able to show under specified time frame. (#334)
### **Bugfix**
- Fix potential NPE when receiving null as purchase list for acquire optimization. (#311)
- Make Load and Show timeouts lifecycle aware
- Add metrics for retries in config and webview
- Fix retry metric tags overriding others instead of merging
- Remove the use of setAppCacheEnabled
## **Unity**
### **Feature**
- Remove toggle button from project settings ads window
### **Bugfix**
- Project Settings window fix 2022.1f1
## [4.2.1] - 2022-05-11
No changes from previous version
## [4.2.1] - 2022-05-11
## **iOS**
### **Bugfix**
- Fix crash related to UADSTimer
## [4.2.0] - 2022-05-06
### **Unity (Editor, Asset Store, & Packman)**
#### **Features**
- Add Sample app
#### **Bug Fixes**
- UADSDK-1608 Show Listener now returns appropriate callback state (benlangerak)
- UADSDK-1785 Ensure callbacks are fired on the main thread (benlangerak)
## [4.1.0] - 2022-03-17
### **Unity (Editor, Asset Store, & Packman)**
#### **Bug Fixes**
- Fix IUnityAdsShowCallback makes duplicate calls in Editor PlayMode
## [4.0.1] - 2022-02-02
## **iOS**
### **Bugfix**
- Fix crash that occurs when sdk attempts to invoke a callback that is null
## **Android**
### **Change**
- Remove ARCore dependency
- Fix for crash that occurs when using utilizing Acquire Optimization feature
- Refined Google Play Store related data collection
## **Unity**
### **Bugfix**
- Fix for crash that occurs when callback does not occur on main thread
- Fix for crash that occurs when UnityAds is included in a tvOS build
## [4.0.0] - 2021-11-30
## **iOS**
### **Bugfix**
- Fix crash that occurs when commiting to metadata storage from multiple threads
## **Android**
### **Bugfix**
- Prevent crash that would occur if Unity Ads is initialized with an empty activity
## **Unity**
### **Bugfix**
- Fix Game Id textfields breaking in Windows
- Remove ENABLE_EDITOR_GAME_SERVICES from Top Menu
2023-03-28 13:24:16 -04:00
## [3.7.5] - 2021-07-20
### Android
Fix a crash that can occur when re-initializing with null gameId
## [3.7.3] - 2021-05-26
### Unity (Editor, Asset Store, & Packman)
#### Bug Fixes
[Android] Fix crash related to IllegalStateException when showing ad
[Android] Fix issue with attempting to load multiple ads at the same time causing load error
[iOS] Fix for crash that could occur when placementId became null
[iOS] Fixed warning when trying to access UIKit from background thread
[Unity] Fix a bug that caused the default placement to be unable to show
## [3.7.1] - 2021-03-31
### Unity (Editor, Asset Store, & Packman)
#### Bug Fixes
[iOS] Fixed iOS memory consumption to decrease chance of impact to device performance
## [3.7.0] - 2021-03-19
### Unity (Editor, Asset Store, & Packman)
#### Features
Added callbacks for the Show method signature on public API.
#### Changes
Improved Load method callbacks to include an error message.
## [3.6.2] - 2020-12-10
[Android] Fix a crash due to a ConcurrentModificationException
## [3.6.1] - 2020-12-10
No changes from 3.6.0
## [3.6.0] - 2020-12-08
No changes from 3.5.2
## [3.5.2] - 2020-11-12
No changes from 3.5.1
## [3.5.1] - 2020-11-05
#### Bug Fixes
[iOS] Address crash related to native metrics
[iOS] Address crash when using UUID SKAdNetwork appsheet parameters
## [3.5.0] - 2020-08-24
### Unity (Editor, Asset Store, & Packman)
#### Features
[Android, iOS] Background download WebView Update
#### Changes
[Android] Update targetSdkVersion to 29
[Android, iOS, Unity] Update the Unity Ads SDK License
#### Bug Fixes
[Android] AdUnit View doesn't regain focus after a system popup
[Android] Android background audio does not resume after ad closed
[Android] End card showing blank white page
[iOS] Ads automatically closing when press Done button in StoreKit on iOS14
[Unity] IUnityAdsListener interface methods are called twice in some devices
## [3.4.9] - 2020-07-24
### Unity (Editor, Asset Store, & Packman)
#### Bug Fixes
[Android] fix crash in Android API level 30 with getNetworkType
[Unity] Error when working on unsupported platforms
## [3.4.7] - 2020-06-09
### Unity (Editor, Asset Store, & Packman)
* No visible changes from 3.4.6
## [3.4.6] - 2020-06-04
### Unity (Editor, Asset Store, & Packman)
#### Bug Fixes
[Android] InitializationState Out of Memory Crash
[Android] GooglePlayStore rejection due to unsafe SSL
[Android] Android readFileBytes crash
[iOS] ios ads not respecting mute
[iOS] Crash when calling addDelegate
[Unity] Error building on unsupported platform in 2020.1+
[Unity] Remove UnityEditor.Advertisement.dll
## [3.4.5] - 2020-04-29
### Unity (Editor, Asset Store, & Packman)
* No visible changes from 3.4.4
## [3.4.4] - 2020-03-02
### Unity (Editor, Asset Store, & Packman)
#### Bug Fixes
[Editor] Fix missing reference to UnityEngine.UI
## [3.4.2] - 2020-01-15
### Unity (Editor, Asset Store, & Packman)
#### Bug Fixes
[Editor] No error callback is called when an invalid game id is used in playmode
[Android] Fix onUnityAdsError Exception: No such proxy method
[Android] Fix FatalException from BufferredInputStream.Read() that occurs on some Android devices
[iOS] Fix UnityAdsCopyString and NSStringFromIl2CppString errors when building for debug
[iOS] Fix Banner is unexpectedly scaled when force landscape mode
## [3.4.1] - 2019-12-13
### Unity (Editor, Asset Store, & Packman)
#### Bug Fixes
- [Android] Fixed an issue where callbacks would not dispatch on android devices
- [Editor Only] Fix an issue where callbacks would not fire in the editor after running playmode more than 1 time
- [Editor Only] Fix an issue where the editor canvas would not display on top of all other objects in the scene
- [Editor Only] Fix an issue where the placeholder gameobject was visible in the users scene
## [3.4.0] - 2019-12-09
### Unity (Editor, Asset Store, & Packman)
#### Deprecated Monetization class.
#### Features
UADSDK-231 - Print warning message in Asset Store package to upgrade to packman
UADSDK-232 - Restore TestMode flag from services window in Unity 2020.1+
#### Bug Fixes
ABT-951 - Test ads in editor has buttons that don't stop click event propagation
UADSDK-236 - OnUnityAdsReady only called once per placement when running in the Unity Editor.
ABT-1057 - Google Play crash reports for SDK 3.3.1
### iOS
#### Deprecated Monetization class.
#### Removed example app for Monetization.
#### Deprecation of initialize method with listener as a param in favor of initialize method
#### Bug Fixes
UADSDK-219 - Fix iOS isWiredHeadsetOn Memory Leak
ABT-1032 - iOS callback unityAdsDidError is not triggered when initialize with invalid gameId
ABT-1052 - [iOS] App Crash Rate increased after upgraded to SDK 3.3.0
ABT-1061 - IronSource: count duplicated impressions caused by third party
### Android
#### Deprecated Monetization class.
#### Removed example app for Monetization.
#### Deprecation of initialize method with listener as a param in favor of initialize method without a listener.
#### Bug Fixes
ABT-933 - Google / Admob App Crashing in 3.1.0
UADSDK-238 - Listener.sendErrorEvent is broken on Android
UADSDK-244 - Re-Init on Android always blocks for at least 10s
ABT-1057 - Google Play crash reports for SDK 3.3.1
ABT-1061 - IronSource: count duplicated impressions caused by third party
### Documentation updates
#### Monetization
* Updated the [Monetization Stats API](MonetizationResourcesStatistics.md):
* Documented new API.
* Added a migration guide from Applifier API.
* New 408 error code.
#### Advertising
* [Audience Pinpointer](AdvertisingOptimizationAudiencePinpointer.md) is now self-serve on the Acquire dashboard.
* Updated the [server-to-server install tracking](AdvertisingCampaignsInstallTracking.md) guide.
#### Programmatic
* Added the `bAge` field to [contextual data](ProgrammaticOptimizationContextualData.md).
## [3.3.0] - 2019-09-26
### Unity (Editor, Asset Store, & Packman)
#### Fixed
* Fixed an issue where callbacks would not be executed on the main thread
* Fixed an issue where calling RemoveListener in a callback would cause a crash
### iOS
#### Added
* OS 13 update:
* Deprecated UI webview. Due to Apple's changes, Unity Ads no longer supports iOS 7 and 8.
* Banner optimization:
* New banner API, featuring the [`UADSBannerView`](../manual/MonetizationResourcesApiIos.html#uadsbannerview) class.
* The new API supports multiple banners in a single Placement, with flexible positioning.
#### Fixed
* iOS 13 AppSheet crash fix
### Android
#### Added
* Banner optimization:
* New banner API, featuring the [`BannerView`](../manual/MonetizationResourcesApiAndroid.html#bannerview) class.
* The new API supports multiple banners in a single Placement, with flexible positioning.
#### Fixed
* WebView onRenderProcessGone crash fix
### Documentation updates
#### Monetization
* Added a FAQ section for [Authorized Sellers for Apps](../Manual/MonetizationResourcesFaq.html#authorized-sellers-for-apps-faqs) (`app-ads.txt`), which is now supported.
#### Advertising
* Added a section on [source bidding](../Manual/AdvertisingCampaignsConfiguration.html#source-bidding).
* Added a section on [app targeting](../Manual/AdvertisingCampaignsConfiguration.html#app-targeting).
* Removed legacy dashboard and API guides, which are no longer supported.
#### Programmatic
* Added Open Measurement (OM) support fields, including:
* [`source.omidpn`](../manual/ProgrammaticBidRequests.html#source-objects)
* [`source.omidpv`](../manual/ProgrammaticBidRequests.html#source-objects)
* [`imp.video.api`](../manual/ProgrammaticBidRequests.html#video-objects)
* [`bid.api`](../manual/ProgrammaticBidResponses.html#bid-objects)
* Added [`app.publisher`](../manual/ProgrammaticBidRequests.html#app-objects) field.
* Added the [`bAge`](../manual/ProgrammaticOptimizationContextualData.html) (blocked age rating) field.
#### Legal
* Updated [GDPR compliance](../manual/LegalGdpr.html) to reflect Unity's opt-in approach to consent.
## [3.2.0] - 2019-07-22
### Unity (Editor, Asset Store, & Packman)
#### Added
* Added OMID viewability integration. Unity is now [IAB certified with VAST viewability](https://iabtechlab.com/blog/vast-4-1-open-measurement-the-long-awaited-video-verification-solution/).
#### Fixed
* In cases where you've installed both the package manager and Asset store versions of Unity Ads, the SDK now surfaces an error notifying you to remove one instance.
* Fixed an Android java proxy usage issue for Unity versions below 2017. This fixes a multiple listeners crash.
### iOS
#### Added
* Added OMID viewability integration. Unity is now [IAB certified with VAST viewability](https://iabtechlab.com/blog/vast-4-1-open-measurement-the-long-awaited-video-verification-solution/).
### Android
#### Added
* Added OMID viewability integration. Unity is now [IAB certified with VAST viewability](https://iabtechlab.com/blog/vast-4-1-open-measurement-the-long-awaited-video-verification-solution/).
## [3.1.1] - 2019-05-16
#### Added
* Updated the Android and iOS binaries to 3.1.0.
* Support for multiple listeners.
* `ASWebAuthenticationSession` support.
#### Fixed
* Banner memory leak.
* `GetDeviceId` on Android SDK versions below 23.
* Volume change event not properly captured on iOS.
* `USRVStorage` JSON exception caught and handled.
* Analytics `onLevelUp` taking a string instead of an integer.
* Crash prevented in the `AdUnitActivity.onPause` event.
* Playstation and Xbox no longer throw errors attempting to access `UnityAdsSettings` when building a Project that includes ads on other platforms.
* Test mode resources folder moved to Editor-only scope.
## [3.0.3] - 2019-03-15
#### Added
* Updated the Android and iOS binaries.
#### Fixed
* https://fogbugz.unity3d.com/f/cases/1115398/
* Uncaught exception for purchasing integration on iOS.
## [3.0.2] - 2019-02-26
#### Added
* Updated the Android and iOS binaries.
#### Fixed
* https://fogbugz.unity3d.com/f/cases/1127423/
* https://fogbugz.unity3d.com/f/cases/1127770/
## [3.0.1] - 2019-01-25
#### Added
* Integrated the Ads 3.0.1 SDK.
## [2.3.2] - 2018-11-21
#### Added
* Integrated the Ads 2.3.0 SDK with Unity 2019.X.
#### Fixed
* https://fogbugz.unity3d.com/f/cases/1107128/
* https://fogbugz.unity3d.com/f/cases/1108663/
## [2.3.1] - 2018-11-15
#### Added
* Updated to Ads 2.3.0 SDK.
* Multithreaded Request API.
* `SendEvent` API for Ads and IAP SDK communication.
* New Unity integration.
## [2.2.1] - 2017-04-23
#### Fixed
* Fixed issues for iOS and Android.
## [2.2.0] - 2017-03-22
#### Added
* IAP Promotion support (iOS, Android).
#### Fixed
* Several rare crashes (iOS).
#### Changed
* Improved cache handling (iOS, Android).
* Increased flexibility showing different ad formats (iOS, Android).