18 lines
557 B
C#
18 lines
557 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using RPGCreationKit;
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using UnityEditor;
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namespace RPGCreationKit
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{
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[System.Serializable]
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public class IconsDatabaseDictionary : SerializableDictionary<string, Sprite> { }
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[CreateAssetMenu(fileName = "New Icons Database", menuName = "RPG Creation Kit/Databases/New Icons Database", order = 1)]
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public class IconsDatabaseFile : RckDatabase
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{
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[SerializeField]
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public IconsDatabaseDictionary dictionary = new IconsDatabaseDictionary();
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}
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}
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