35 lines
808 B
C#
35 lines
808 B
C#
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using AwesomeTechnologies.VegetationSystem;
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using UnityEngine;
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namespace AwesomeTechnologies.Shaders
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{
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public class DefaultShaderController : IShaderController
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{
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public bool MatchShader(string shaderName)
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{
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return false;
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}
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public ShaderControllerSettings Settings { get; set; }
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public void CreateDefaultSettings(Material[] materials)
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{
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Settings = new ShaderControllerSettings();
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}
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public void UpdateMaterial(Material material, EnvironmentSettings environmentSettings)
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{
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}
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public void UpdateWind(Material material, WindSettings windSettings)
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{
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}
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public bool MatchBillboardShader(Material[] materials)
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{
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return false;
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}
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}
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}
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