23 lines
717 B
C#
23 lines
717 B
C#
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using NUnit.Framework;
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using UnityEngine.Advertisements.Events;
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namespace UnityEngine.Advertisements.Tests
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{
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[TestFixture]
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class FinishEventArgsTests
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{
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[TestCase("ads", ShowResult.Failed)]
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[TestCase("intro", ShowResult.Finished)]
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[TestCase("test", ShowResult.Skipped)]
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[TestCase("", ShowResult.Finished)]
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[TestCase(null, ShowResult.Skipped)]
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public void Constructor(string placementId, ShowResult showResult)
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{
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var eventArgs = new FinishEventArgs(placementId, showResult);
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Assert.That(eventArgs.placementId, Is.EqualTo(placementId));
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Assert.That(eventArgs.showResult, Is.EqualTo(showResult));
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}
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}
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}
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