using NUnit.Framework; using UnityEngine.Advertisements.Events; namespace UnityEngine.Advertisements.Tests { [TestFixture] class FinishEventArgsTests { [TestCase("ads", ShowResult.Failed)] [TestCase("intro", ShowResult.Finished)] [TestCase("test", ShowResult.Skipped)] [TestCase("", ShowResult.Finished)] [TestCase(null, ShowResult.Skipped)] public void Constructor(string placementId, ShowResult showResult) { var eventArgs = new FinishEventArgs(placementId, showResult); Assert.That(eventArgs.placementId, Is.EqualTo(placementId)); Assert.That(eventArgs.showResult, Is.EqualTo(showResult)); } } }