Firstborn/Assets/RPG Creation Kit/Demos/__RckDemo__/Specific Behaviours/[BTree] [P] [S] Highwayman0...

745 lines
20 KiB
Plaintext
Raw Permalink Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7832269134326498313
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3}
m_Name: Sequence
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: 664, y: 504}
ports:
keys:
- outputs
- input
values:
- _fieldName: outputs
_node: {fileID: -7832269134326498313}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: input
node: {fileID: -5858314471417081832}
reroutePoints: []
- fieldName: input
node: {fileID: 413693264408904041}
reroutePoints: []
- fieldName: input
node: {fileID: -4552597355114112957}
reroutePoints: []
- fieldName: input
node: {fileID: 598265556069347365}
reroutePoints: []
_direction: 1
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
- _fieldName: input
_node: {fileID: -7832269134326498313}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: output
node: {fileID: -532509734489204080}
reroutePoints: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: -1
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
outputs: {fileID: 0}
--- !u!114 &-5858314471417081832
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3}
m_Name: AI_Change Steering Behaviour
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: 968, y: 520}
ports:
keys:
- input
values:
- _fieldName: input
_node: {fileID: -5858314471417081832}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: outputs
node: {fileID: -7832269134326498313}
reroutePoints: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: 2
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
behaviour: 0
--- !u!114 &-4616504448811634793
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3}
m_Name: AI_Invoke
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: 344, y: -8}
ports:
keys:
- input
values:
- _fieldName: input
_node: {fileID: -4616504448811634793}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: outputs
node: {fileID: -1075542075299523356}
reroutePoints: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: 1
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
MethodToCall: SetTargetVector
parameters:
- conditionType: 0
stringValue:
stringArrayValue: []
intValue: 0
floatValue: 0
boolValue: 0
doubleValue: 0
longValue: 0
quaternionValue: {x: 0, y: 0, z: 0, w: 0}
vector2Value: {x: 0, y: 0}
vector3Value: {x: 105.72, y: 0.09, z: 278.9}
vector4Value: {x: 0, y: 0, z: 0, w: 0}
btVariableValue: {fileID: 0}
solvedRef: 0
--- !u!114 &-4552597355114112957
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3}
m_Name: AI_Invoke
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: 968, y: 408}
ports:
keys:
- input
values:
- _fieldName: input
_node: {fileID: -4552597355114112957}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: outputs
node: {fileID: -7832269134326498313}
reroutePoints: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: 1
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
MethodToCall: Movements_SwitchToRun
parameters: []
solvedRef: 0
--- !u!114 &-3436102209360869354
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3}
m_Name: AI_Invoke
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: -168, y: 1000}
ports:
keys:
- input
values:
- _fieldName: input
_node: {fileID: -3436102209360869354}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: outputs
node: {fileID: 2906006579166345538}
reroutePoints: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: 1
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
MethodToCall: ClearLookAtVector3IfStopped
parameters: []
solvedRef: 0
--- !u!114 &-1302436162635026131
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 47e73c62acc98ab468a7a678f60e0236, type: 3}
m_Name: Root
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: -424, y: 40}
ports:
keys:
- firstNode
- input
- onExitNode
values:
- _fieldName: firstNode
_node: {fileID: -1302436162635026131}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: input
node: {fileID: -1075542075299523356}
reroutePoints: []
_direction: 1
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
- _fieldName: input
_node: {fileID: -1302436162635026131}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
- _fieldName: onExitNode
_node: {fileID: -1302436162635026131}
_typeQualifiedName: XNode.Node, XNode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
connections:
- fieldName: input
node: {fileID: 2906006579166345538}
reroutePoints:
- {x: -168.88812, y: 192.22481}
_direction: 1
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: -1
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
isNpcToNpcDialogue: 0
onExitNode: {fileID: 0}
firstNode: {fileID: 0}
--- !u!114 &-1075542075299523356
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3}
m_Name: Sequence
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: -49.761627, y: 85.46154}
ports:
keys:
- outputs
- input
values:
- _fieldName: outputs
_node: {fileID: -1075542075299523356}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: input
node: {fileID: 4609256491213222031}
reroutePoints: []
- fieldName: input
node: {fileID: -4616504448811634793}
reroutePoints: []
- fieldName: input
node: {fileID: -532509734489204080}
reroutePoints: []
- fieldName: input
node: {fileID: 8924246923960981187}
reroutePoints: []
_direction: 1
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
- _fieldName: input
_node: {fileID: -1075542075299523356}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: firstNode
node: {fileID: -1302436162635026131}
reroutePoints: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: -1
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
outputs: {fileID: 0}
--- !u!114 &-532509734489204080
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 81fb7d50eef29be48abba03a859a9bbe, type: 3}
m_Name: D Repeater
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: 344, y: 472}
ports:
keys:
- output
- input
values:
- _fieldName: output
_node: {fileID: -532509734489204080}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: input
node: {fileID: -7832269134326498313}
reroutePoints: []
_direction: 1
_connectionType: 1
_typeConstraint: 0
_dynamic: 0
- _fieldName: input
_node: {fileID: -532509734489204080}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: outputs
node: {fileID: -1075542075299523356}
reroutePoints: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: 4
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
output: {fileID: 0}
repeatForever: 1
count: 1
endOnFail: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: daa3dbdff7b098e4ebd88d9a48e967a1, type: 3}
m_Name: '[BTree] [P] [S] Highwayman001PostRobberyBehaviour'
m_EditorClassIdentifier:
nodes:
- {fileID: -1302436162635026131}
- {fileID: 4609256491213222031}
- {fileID: -1075542075299523356}
- {fileID: -4616504448811634793}
- {fileID: -532509734489204080}
- {fileID: 413693264408904041}
- {fileID: 8924246923960981187}
- {fileID: -5858314471417081832}
- {fileID: -7832269134326498313}
- {fileID: -4552597355114112957}
- {fileID: 2906006579166345538}
- {fileID: -3436102209360869354}
- {fileID: 598265556069347365}
ID: Highwayman001PostRobberyBehaviour
IsCombatBehaviour: 0
isSpecificBehaviourTree: 0
resetVariablesUponStartResume: 0
owner: {fileID: 0}
ai: {fileID: 0}
graphVariables: []
Description: Allows the Highwayman to reach his camp after robbery
--- !u!114 &413693264408904041
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3}
m_Name: AI_Invoke
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: 968, y: 648}
ports:
keys:
- input
values:
- _fieldName: input
_node: {fileID: 413693264408904041}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: outputs
node: {fileID: -7832269134326498313}
reroutePoints: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: 3
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
MethodToCall: FollowTargetVector
parameters:
- conditionType: 0
stringValue:
stringArrayValue: []
intValue: 0
floatValue: 0
boolValue: 0
doubleValue: 0
longValue: 0
quaternionValue: {x: 0, y: 0, z: 0, w: 0}
vector2Value: {x: 0, y: 0}
vector3Value: {x: 0, y: 0, z: 0}
vector4Value: {x: 0, y: 0, z: 0, w: 0}
btVariableValue: {fileID: 0}
solvedRef: 0
--- !u!114 &598265556069347365
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3}
m_Name: AI_Invoke
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: 968, y: 296}
ports:
keys:
- input
values:
- _fieldName: input
_node: {fileID: 598265556069347365}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: outputs
node: {fileID: -7832269134326498313}
reroutePoints: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: 0
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
MethodToCall: SetLookAtVector3IfStopped
parameters:
- conditionType: 0
stringValue:
stringArrayValue: []
intValue: 0
floatValue: 0
boolValue: 0
doubleValue: 0
longValue: 0
quaternionValue: {x: 0, y: 0, z: 0, w: 0}
vector2Value: {x: 0, y: 0}
vector3Value: {x: 105.117, y: 0.09, z: -293.939}
vector4Value: {x: 0, y: 0, z: 0, w: 0}
btVariableValue: {fileID: 0}
solvedRef: 0
--- !u!114 &2906006579166345538
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3}
m_Name: Sequence
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: -472, y: 984}
ports:
keys:
- outputs
- input
values:
- _fieldName: outputs
_node: {fileID: 2906006579166345538}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: input
node: {fileID: -3436102209360869354}
reroutePoints: []
_direction: 1
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
- _fieldName: input
_node: {fileID: 2906006579166345538}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: onExitNode
node: {fileID: -1302436162635026131}
reroutePoints: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: -1
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
outputs: {fileID: 0}
--- !u!114 &4609256491213222031
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3}
m_Name: AI_Change Steering Behaviour
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: 344, y: -168}
ports:
keys:
- input
values:
- _fieldName: input
_node: {fileID: 4609256491213222031}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: outputs
node: {fileID: -1075542075299523356}
reroutePoints: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: 0
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
behaviour: 0
--- !u!114 &8924246923960981187
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3}
m_Name: AI_Invoke
m_EditorClassIdentifier:
graph: {fileID: 11400000}
position: {x: 344, y: 296}
ports:
keys:
- input
values:
- _fieldName: input
_node: {fileID: 8924246923960981187}
_typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
connections:
- fieldName: outputs
node: {fileID: -1075542075299523356}
reroutePoints: []
_direction: 0
_connectionType: 0
_typeConstraint: 0
_dynamic: 0
input: {fileID: 0}
m_NodeState: 0
indexInSequence: 3
resultScript:
events:
questDealers: []
questUpdaters: []
consequences: []
STARTED: 0
hasEvaluated: 0
MethodToCall: Movements_SwitchToRun
parameters:
- conditionType: 0
stringValue:
stringArrayValue: []
intValue: 0
floatValue: 0
boolValue: 0
doubleValue: 0
longValue: 0
quaternionValue: {x: 0, y: 0, z: 0, w: 0}
vector2Value: {x: 0, y: 0}
vector3Value: {x: 0, y: 0, z: 0}
vector4Value: {x: 0, y: 0, z: 0, w: 0}
btVariableValue: {fileID: 0}
- conditionType: 0
stringValue:
stringArrayValue: []
intValue: 0
floatValue: 0
boolValue: 0
doubleValue: 0
longValue: 0
quaternionValue: {x: 0, y: 0, z: 0, w: 0}
vector2Value: {x: 0, y: 0}
vector3Value: {x: 0, y: 0, z: 0}
vector4Value: {x: 0, y: 0, z: 0, w: 0}
btVariableValue: {fileID: 0}
solvedRef: 0