%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-7832269134326498313 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 664, y: 504} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -7832269134326498313} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -5858314471417081832} reroutePoints: [] - fieldName: input node: {fileID: 413693264408904041} reroutePoints: [] - fieldName: input node: {fileID: -4552597355114112957} reroutePoints: [] - fieldName: input node: {fileID: 598265556069347365} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -7832269134326498313} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: output node: {fileID: -532509734489204080} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-5858314471417081832 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 968, y: 520} ports: keys: - input values: - _fieldName: input _node: {fileID: -5858314471417081832} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7832269134326498313} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 2 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 0 --- !u!114 &-4616504448811634793 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 344, y: -8} ports: keys: - input values: - _fieldName: input _node: {fileID: -4616504448811634793} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -1075542075299523356} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetTargetVector parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 105.72, y: 0.09, z: 278.9} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &-4552597355114112957 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 968, y: 408} ports: keys: - input values: - _fieldName: input _node: {fileID: -4552597355114112957} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7832269134326498313} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToRun parameters: [] solvedRef: 0 --- !u!114 &-3436102209360869354 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -168, y: 1000} ports: keys: - input values: - _fieldName: input _node: {fileID: -3436102209360869354} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: 2906006579166345538} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: ClearLookAtVector3IfStopped parameters: [] solvedRef: 0 --- !u!114 &-1302436162635026131 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 47e73c62acc98ab468a7a678f60e0236, type: 3} m_Name: Root m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -424, y: 40} ports: keys: - firstNode - input - onExitNode values: - _fieldName: firstNode _node: {fileID: -1302436162635026131} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -1075542075299523356} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -1302436162635026131} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: onExitNode _node: {fileID: -1302436162635026131} _typeQualifiedName: XNode.Node, XNode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 2906006579166345538} reroutePoints: - {x: -168.88812, y: 192.22481} _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 isNpcToNpcDialogue: 0 onExitNode: {fileID: 0} firstNode: {fileID: 0} --- !u!114 &-1075542075299523356 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -49.761627, y: 85.46154} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: -1075542075299523356} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: 4609256491213222031} reroutePoints: [] - fieldName: input node: {fileID: -4616504448811634793} reroutePoints: [] - fieldName: input node: {fileID: -532509734489204080} reroutePoints: [] - fieldName: input node: {fileID: 8924246923960981187} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -1075542075299523356} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: firstNode node: {fileID: -1302436162635026131} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &-532509734489204080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 81fb7d50eef29be48abba03a859a9bbe, type: 3} m_Name: D Repeater m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 344, y: 472} ports: keys: - output - input values: - _fieldName: output _node: {fileID: -532509734489204080} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -7832269134326498313} reroutePoints: [] _direction: 1 _connectionType: 1 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: -532509734489204080} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -1075542075299523356} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 4 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 output: {fileID: 0} repeatForever: 1 count: 1 endOnFail: 0 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: daa3dbdff7b098e4ebd88d9a48e967a1, type: 3} m_Name: '[BTree] [P] [S] Highwayman001PostRobberyBehaviour' m_EditorClassIdentifier: nodes: - {fileID: -1302436162635026131} - {fileID: 4609256491213222031} - {fileID: -1075542075299523356} - {fileID: -4616504448811634793} - {fileID: -532509734489204080} - {fileID: 413693264408904041} - {fileID: 8924246923960981187} - {fileID: -5858314471417081832} - {fileID: -7832269134326498313} - {fileID: -4552597355114112957} - {fileID: 2906006579166345538} - {fileID: -3436102209360869354} - {fileID: 598265556069347365} ID: Highwayman001PostRobberyBehaviour IsCombatBehaviour: 0 isSpecificBehaviourTree: 0 resetVariablesUponStartResume: 0 owner: {fileID: 0} ai: {fileID: 0} graphVariables: [] Description: Allows the Highwayman to reach his camp after robbery --- !u!114 &413693264408904041 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 968, y: 648} ports: keys: - input values: - _fieldName: input _node: {fileID: 413693264408904041} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7832269134326498313} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: FollowTargetVector parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &598265556069347365 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 968, y: 296} ports: keys: - input values: - _fieldName: input _node: {fileID: 598265556069347365} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -7832269134326498313} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: SetLookAtVector3IfStopped parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 105.117, y: 0.09, z: -293.939} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0 --- !u!114 &2906006579166345538 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2685ade320f7df49b0911b7f63f644e, type: 3} m_Name: Sequence m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: -472, y: 984} ports: keys: - outputs - input values: - _fieldName: outputs _node: {fileID: 2906006579166345538} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: input node: {fileID: -3436102209360869354} reroutePoints: [] _direction: 1 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 - _fieldName: input _node: {fileID: 2906006579166345538} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: onExitNode node: {fileID: -1302436162635026131} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: -1 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 outputs: {fileID: 0} --- !u!114 &4609256491213222031 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6700d0a8b5d931445b7f62aca0dc2c72, type: 3} m_Name: AI_Change Steering Behaviour m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 344, y: -168} ports: keys: - input values: - _fieldName: input _node: {fileID: 4609256491213222031} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -1075542075299523356} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 0 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 behaviour: 0 --- !u!114 &8924246923960981187 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 174872d3d7214ad4ba50575820b11b6e, type: 3} m_Name: AI_Invoke m_EditorClassIdentifier: graph: {fileID: 11400000} position: {x: 344, y: 296} ports: keys: - input values: - _fieldName: input _node: {fileID: 8924246923960981187} _typeQualifiedName: RPGCreationKit.BehaviourTree.BTNode, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null connections: - fieldName: outputs node: {fileID: -1075542075299523356} reroutePoints: [] _direction: 0 _connectionType: 0 _typeConstraint: 0 _dynamic: 0 input: {fileID: 0} m_NodeState: 0 indexInSequence: 3 resultScript: events: questDealers: [] questUpdaters: [] consequences: [] STARTED: 0 hasEvaluated: 0 MethodToCall: Movements_SwitchToRun parameters: - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} - conditionType: 0 stringValue: stringArrayValue: [] intValue: 0 floatValue: 0 boolValue: 0 doubleValue: 0 longValue: 0 quaternionValue: {x: 0, y: 0, z: 0, w: 0} vector2Value: {x: 0, y: 0} vector3Value: {x: 0, y: 0, z: 0} vector4Value: {x: 0, y: 0, z: 0, w: 0} btVariableValue: {fileID: 0} solvedRef: 0