Singularity/Library/PackageCache/com.unity.visualscripting@1.../Runtime/VisualScripting.Flow/FlowGraphData.cs
2024-05-06 11:45:45 -07:00

15 lines
426 B
C#

namespace Unity.VisualScripting
{
public sealed class FlowGraphData : GraphData<FlowGraph>, IGraphDataWithVariables, IGraphEventListenerData
{
public VariableDeclarations variables { get; }
public bool isListening { get; set; }
public FlowGraphData(FlowGraph definition) : base(definition)
{
variables = definition.variables.CloneViaFakeSerialization();
}
}
}