Singularity/Library/PackageCache/com.unity.visualscripting@1.../Runtime/VisualScripting.Flow/FlowGraphData.cs

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2024-05-06 14:45:45 -04:00
namespace Unity.VisualScripting
{
public sealed class FlowGraphData : GraphData<FlowGraph>, IGraphDataWithVariables, IGraphEventListenerData
{
public VariableDeclarations variables { get; }
public bool isListening { get; set; }
public FlowGraphData(FlowGraph definition) : base(definition)
{
variables = definition.variables.CloneViaFakeSerialization();
}
}
}