Singularity/Library/PackageCache/com.unity.visualscripting@1.../Documentation~/snippets/input-system/nodes-input-system-ports.md
2024-05-06 11:45:45 -07:00

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title
nodes-input-system-ports
Name Type Description
Target Player Input The Player Input component that Visual Scripting uses to display a list of input actions. The default is This, which is the Player Input component attached to the GameObject where Visual Scripting runs the Script Graph. You can also connect a node that outputs a Player Input component.
Input Action Input Action An input action. Use the dropdown to select an input action from the Player Input component specified in Player Input, or connect a node that outputs an input action.