Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Interfaces/IGraphDataAction.cs
2024-05-06 11:45:45 -07:00

13 lines
304 B
C#

using System;
using GraphData = UnityEditor.ShaderGraph.GraphData;
namespace UnityEditor.ShaderGraph
{
// An action takes in a reference to a GraphData object and performs some modification on it
interface IGraphDataAction
{
Action<GraphData> modifyGraphDataAction { get; }
}
}