Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Interfaces/IGraphDataAction.cs

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2024-05-06 14:45:45 -04:00
using System;
using GraphData = UnityEditor.ShaderGraph.GraphData;
namespace UnityEditor.ShaderGraph
{
// An action takes in a reference to a GraphData object and performs some modification on it
interface IGraphDataAction
{
Action<GraphData> modifyGraphDataAction { get; }
}
}