Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Graphs/ParentGroupChange.cs
2024-05-06 11:45:45 -07:00

13 lines
220 B
C#

using System;
using UnityEngine;
namespace UnityEditor.ShaderGraph
{
struct ParentGroupChange
{
public IGroupItem groupItem;
public GroupData oldGroup;
public GroupData newGroup;
}
}