Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Documentation~/Texture-2D-Array-Asset-Node.md
2024-05-06 11:45:45 -07:00

1023 B

Texture 2D Array Asset Node

Description

Defines a constant Texture 2D Array Asset for use in the shader. To sample the Texture 2D Array Asset it should be used in conjunction with a Sample Texture 2D Array Node. When using a separate Texture 2D Array Asset Node, you can sample a Texture 2D Array twice, with different parameters, without defining the Texture 2D Array itself twice.

Ports

Name Direction Type Description
Out Output Texture 2D Array Output value

Controls

Name Type Options Description
Object Field (Texture 2D Array) Defines the texture 2D array asset from the project.

Generated Code Example

The following example code represents one possible outcome of this node.

TEXTURE2D_ARRAY(_Texture2DArrayAsset);
SAMPLER(sampler_Texture2DArrayAsset);