Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Documentation~/Iris-Offset-Node.md
2024-05-06 11:45:45 -07:00

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Iris Offset Node

Applies an offset to the center of the Iris as real world eyes are never symmetrical and centered.

Render pipeline compatibility

Node Universal Render Pipeline (URP) High Definition Render Pipeline (HDRP)
Iris Offset Node No Yes

Ports

name Direction type description
IrisUV Input Vector2 Normalized UV coordinates to sample either a texture or procedurally generate an Iris Texture.
IrisOffset Input Vector2 Normalized [0, 1]x[0,1] value that defines on each axis the intensity of the offset of the Center of the pupil.
IrisUV Output Vector2 Normalized UV coordinates to sample either a texture or procedurally generate an Iris Texture.