29 lines
953 B
Markdown
29 lines
953 B
Markdown
# Dot Product Node
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## Description
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Returns the dot product, or scalar product, of the two input vectors **A** and **B**.
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The dot product is a value equal to the magnitudes of the two vectors multiplied together and then multiplied by the cosine of the angle between them.
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For normalized input vectors, the **Dot Product** node returns 1 if they point in exactly the same direction, -1 if they point in completely opposite directions and 0 if the vectors are perpendicular.
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## Ports
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| Name | Direction | Type | Description |
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|:------------ |:-------------|:-----|:---|
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| A | Input | Dynamic Vector | First input value |
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| B | Input | Dynamic Vector | Second input value |
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| Out | Output | Float | Output value |
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## Generated Code Example
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The following example code represents one possible outcome of this node.
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```
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void Unity_DotProduct_float4(float4 A, float4 B, out float Out)
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{
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Out = dot(A, B);
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}
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```
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