14 lines
275 B
C#
14 lines
275 B
C#
using UnityEngine.Rendering.Universal;
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namespace UnityEditor.Rendering.Universal
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{
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[CustomEditor(typeof(CompositeShadowCaster2D))]
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internal class CompositeShadowCaster2DEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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}
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}
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}
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