Singularity/Library/PackageCache/com.unity.collab-proxy@2.0.3/Editor/PlasticSCM/UI/ScreenResolution.cs
2024-05-06 11:45:45 -07:00

14 lines
314 B
C#

using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class ScreenResolution
{
internal static string Get()
{
return string.Format("{0}x{1}",
Screen.currentResolution.width,
Screen.currentResolution.height);
}
}
}