Singularity/Library/PackageCache/com.unity.collab-proxy@2.0.3/Editor/PlasticSCM/UI/ScreenResolution.cs

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2024-05-06 14:45:45 -04:00
using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class ScreenResolution
{
internal static string Get()
{
return string.Format("{0}x{1}",
Screen.currentResolution.width,
Screen.currentResolution.height);
}
}
}