Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Generation/Enumerations/RenderQueue.cs
2024-05-06 11:45:45 -07:00

13 lines
194 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum RenderQueue
{
Background,
Geometry,
Transparent,
Overlay,
AlphaTest
}
}