Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Generation/Enumerations/RenderQueue.cs

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2024-05-06 14:45:45 -04:00
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum RenderQueue
{
Background,
Geometry,
Transparent,
Overlay,
AlphaTest
}
}