Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Documentation~/Preview-Node.md
2024-05-06 11:45:45 -07:00

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# Preview Node
## Description
This node enables you to inspect a preview at a specific point in a [Shader Graph](Shader-Graph.md). It does not modify any input values.
By default, the Editor automatically selects a preview mode. That decision is determined by both the type of the node you are previewing and other upstream nodes.
With [Preview Mode Control](Preview-Mode-Control), you can manually select your preferred preview mode.
## Ports
| Name | Direction | Type | Binding | Description |
|:------------ |:-------------|:-----|:---|:---|
| In | Input | Dynamic Vector | None | Input value |
| Out | Output | Dynamic Vector | None | Output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
void Unity_Preview_float4(float4 In, out float4 Out)
{
Out = In;
}
```