Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Documentation~/Matrix-3x3-Node.md
2024-05-06 11:45:45 -07:00

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# Matrix 3x3 Node
## Description
Defines a constant **Matrix 3x3** value in the shader.
## Ports
| Name | Direction | Type | Binding | Description |
|:------------ |:-------------|:-----|:---|:---|
| Out | Output | Matrix 3 | None | Output value |
## Controls
| Name | Type | Options | Description |
|:------------ |:-------------|:-----|:---|
| | Matrix 3x3 | | Sets output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
float3x3 _Matrix3x3 = float3x3(1, 0, 0, 0, 1, 0, 0, 0, 1);
```