Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Documentation~/Matrix-2x2-Node.md
2024-05-06 11:45:45 -07:00

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# Matrix 2x2 Node
## Description
Defines a constant **Matrix 2x2** value in the shader.
## Ports
| Name | Direction | Type | Binding | Description |
|:------------ |:-------------|:-----|:---|:---|
| Out | Output | Matrix 2 | None | Output value |
## Controls
| Name | Type | Options | Description |
|:------------ |:-------------|:-----|:---|
| | Matrix 2x2 | | Sets output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
float2x2 _Matrix2x2 = float2x2(1, 0, 0, 1);
```