Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Documentation~/Integer-Node.md
2024-05-06 11:45:45 -07:00

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# Integer Node
## Description
Defines a constant **Float** value in the shader using an **Integer** field. Can be converted to a **Float** type [Property](Property-Types.md) with a **Mode** setting of **Integer** via the [Node's](Node.md) context menu.
## Ports
| Name | Direction | Type | Binding | Description |
|:------------ |:-------------|:-----|:---|:---|
| Out | Output | Float | None | Output value |
## Controls
| Name | Type | Options | Description |
|:------------ |:-------------|:-----|:---|
| | Integer | | Defines the output value. |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
float _Integer = 1;
```