26 lines
915 B
Markdown
26 lines
915 B
Markdown
# Boolean Node
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## Description
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Defines a constant **Boolean** value in the [Shader Graph](Shader-Graph.md), although internally to the shader this is treated as a constant **float** value that is ether 0 or 1, similar to Shaderlab's [Toggle](https://docs.unity3d.com/ScriptReference/MaterialPropertyDrawer.html) property. Can be converted to a **Boolean** type [Property](Property-Types.md) via the [Node's](Node.md) context menu.
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## Ports
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| Name | Direction | Type | Binding | Description |
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|:------------ |:-------------|:-----|:---|:---|
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| Out | Output | Boolean | None | Output value |
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## Controls
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| Name | Type | Options | Description |
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|:------------ |:-------------|:-----|:---|
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| | Toggle | | Defines the output value. |
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## Generated Code Example
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The following example code represents one possible outcome of this node.
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```
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float _Boolean = 1;
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```
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