Singularity/Library/PackageCache/com.unity.render-pipelines..../Editor/UniversalAdditionalLightDat...
2024-05-06 11:45:45 -07:00

15 lines
350 B
C#

using UnityEngine.Rendering.Universal;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEditor.Rendering.Universal
{
[CanEditMultipleObjects]
[CustomEditor(typeof(UniversalAdditionalLightData))]
public class UniversalAdditionLightDataEditor : Editor
{
public override void OnInspectorGUI()
{
}
}
}