Singularity/Library/PackageCache/com.unity.render-pipelines..../Editor/UniversalAdditionalLightDat...

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2024-05-06 14:45:45 -04:00
using UnityEngine.Rendering.Universal;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEditor.Rendering.Universal
{
[CanEditMultipleObjects]
[CustomEditor(typeof(UniversalAdditionalLightData))]
public class UniversalAdditionLightDataEditor : Editor
{
public override void OnInspectorGUI()
{
}
}
}