Singularity/Library/PackageCache/com.unity.2d.animation@7.0.10/Editor/SkinningModule/VisibilityTool/BoneVisibilityToolInterface.cs
2024-05-06 11:45:45 -07:00

12 lines
348 B
C#

namespace UnityEditor.U2D.Animation
{
internal interface IBoneVisibilityToolView
{
void OnBoneSelectionChange(SkeletonSelection skeleton);
void OnBoneExpandedChange(BoneCache[] bones);
void OnBoneNameChanged(BoneCache bone);
void OnSelectionChange(SkeletonCache skeleton);
void Deactivate();
}
}