Singularity/Library/PackageCache/com.unity.2d.animation@7.0.10/Editor/SkinningModule/VisibilityTool/BoneVisibilityToolInterface.cs

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2024-05-06 14:45:45 -04:00
namespace UnityEditor.U2D.Animation
{
internal interface IBoneVisibilityToolView
{
void OnBoneSelectionChange(SkeletonSelection skeleton);
void OnBoneExpandedChange(BoneCache[] bones);
void OnBoneNameChanged(BoneCache bone);
void OnSelectionChange(SkeletonCache skeleton);
void Deactivate();
}
}