299 lines
11 KiB
C#
299 lines
11 KiB
C#
using System;
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using System.Linq;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor.IMGUI.Controls;
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namespace UnityEditor.U2D.Animation
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{
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internal class BoneTreeWidgetController
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{
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protected IBoneTreeViewModel m_Model;
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protected SkinningEvents m_SkinningEvents;
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public BoneTreeWidgetController(IBoneTreeViewModel model, SkinningEvents eventSystem)
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{
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m_Model = model;
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m_SkinningEvents = eventSystem;
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}
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public void Activate()
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{
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SetupSkeleton();
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m_SkinningEvents.selectedSpriteChanged.AddListener(OnSelectionChange);
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m_SkinningEvents.skinningModeChanged.AddListener(OnSkinningModuleModeChanged);
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m_SkinningEvents.boneSelectionChanged.AddListener(OnBoneSelectionChanged);
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m_SkinningEvents.boneNameChanged.AddListener(OnBoneNameChanged);
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m_SkinningEvents.skeletonTopologyChanged.AddListener(SkeletonTopologyChanged);
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}
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public void Deactivate()
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{
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m_SkinningEvents.selectedSpriteChanged.RemoveListener(OnSelectionChange);
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m_SkinningEvents.skinningModeChanged.RemoveListener(OnSkinningModuleModeChanged);
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m_SkinningEvents.boneSelectionChanged.RemoveListener(OnBoneSelectionChanged);
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m_SkinningEvents.boneNameChanged.RemoveListener(OnBoneNameChanged);
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m_SkinningEvents.skeletonTopologyChanged.RemoveListener(SkeletonTopologyChanged);
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if (m_Model.view != null)
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m_Model.view.Deactivate();
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}
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private void OnSelectionChange(SpriteCache sprite)
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{
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SetupSkeleton();
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m_Model.SetAllVisibility(null, true);
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}
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private void OnBoneSelectionChanged()
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{
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m_Model.view.OnBoneSelectionChange(m_Model.GetBoneSelection());
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}
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private void OnBoneNameChanged(BoneCache bone)
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{
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m_Model.view.OnBoneNameChanged(bone);
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}
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private void OnSkinningModuleModeChanged(SkinningMode mode)
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{
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SetupSkeleton();
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m_Model.SetAllVisibility(null, true);
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}
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private void SetupSkeleton()
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{
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m_Model.view.OnSelectionChange(m_Model.GetSelectedSkeleton());
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m_Model.view.OnBoneExpandedChange(m_Model.GetExpandedBones());
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m_Model.view.OnBoneSelectionChange(m_Model.GetBoneSelection());
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}
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public void SetAllVisibility(bool visibility)
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{
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var skeleton = m_Model.GetSelectedSkeleton();
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if (skeleton != null)
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{
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using (m_Model.UndoScope(TextContent.boneVisibility))
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{
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m_Model.SetAllVisibility(skeleton, visibility);
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}
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}
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}
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private void SkeletonTopologyChanged(SkeletonCache skeleton)
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{
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m_Model.view.OnSelectionChange(skeleton);
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}
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public List<TreeViewItem> BuildTreeView()
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{
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var rows = new List<TreeViewItem>();
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var skeleton = m_Model.GetSelectedSkeleton();
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if (skeleton != null)
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{
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var bones = skeleton.bones;
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var children = bones.Where(x => x.parentBone == null).ToArray();
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Array.Sort(children, (a, b) => a.siblingIndex.CompareTo(b.siblingIndex));
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foreach (var bone in children)
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AddTreeViewItem(rows, bone, bones, 0);
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}
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return rows;
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}
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private static void AddTreeViewItem(IList<TreeViewItem> rows, BoneCache bone, BoneCache[] bones, int depth)
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{
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var item = new TreeViewItemBase<BoneCache>(bone.GetInstanceID(), depth, bone.name, bone);
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rows.Add(item);
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var children = bones.Where(x => x.parentBone == bone).ToArray();
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Array.Sort(children, (a, b) => a.siblingIndex.CompareTo(b.siblingIndex));
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foreach (var childBone in children)
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AddTreeViewItem(rows, childBone, bones, depth + 1);
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}
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public List<int> GetIDsToExpand(BoneCache[] bones)
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{
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var result = new List<int>();
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if (bones != null)
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{
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foreach (var bone in bones)
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{
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if (bone != null)
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{
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var parent = bone.parentBone;
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while (parent != null)
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{
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int parentId = parent.GetInstanceID();
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result.Add(parentId);
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parent = parent.parentBone;
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}
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}
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}
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}
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return result;
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}
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public int[] GetIDsToSelect(BoneCache[] bones)
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{
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return bones == null ? new int[0] : Array.ConvertAll(bones, x => x != null ? x.GetInstanceID() : 0);
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}
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public void SelectBones(IList<int> selectedIds, IList<TreeViewItem> items)
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{
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var selectedBones = items.Where(x => selectedIds.Contains(x.id)).Select(y => ((TreeViewItemBase<BoneCache>)y).customData).ToArray();
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using (m_Model.UndoScope(TextContent.boneSelection))
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{
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m_Model.SelectBones(selectedBones);
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m_SkinningEvents.boneSelectionChanged.Invoke();
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}
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}
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public void ExpandBones(IList<int> expandedIds, IList<TreeViewItem> items)
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{
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var expandedBones = items.Where(x => expandedIds.Contains(x.id)).Select(y => ((TreeViewItemBase<BoneCache>)y).customData).ToArray();
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using (m_Model.UndoScope(TextContent.expandBones))
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{
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m_Model.SetExpandedBones(expandedBones);
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}
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}
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public bool GetTreeItemVisibility(TreeViewItemBase<BoneCache> item)
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{
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return m_Model.GetVisibility(item.customData);
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}
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public void SetTreeItemVisibility(TreeViewItemBase<BoneCache> item, bool visible, bool includeChildren)
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{
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var bone = item.customData;
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if (bone != null && bone.isVisible != visible)
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{
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using (m_Model.UndoScope(TextContent.visibilityChange))
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{
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m_Model.SetVisibility(item.customData, visible);
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if (includeChildren)
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{
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// toggle all children as well
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SetChildrenVisibility(item, visible);
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}
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}
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}
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}
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void SetChildrenVisibility(TreeViewItemBase<BoneCache> bone, bool visible)
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{
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if (bone.children == null)
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return;
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foreach (var childBone in bone.children)
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{
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var cb = childBone as TreeViewItemBase<BoneCache>;
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SetChildrenVisibility(cb, visible);
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m_Model.SetVisibility(cb.customData, visible);
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}
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}
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public int GetTreeItemDepthValue(TreeViewItemBase<BoneCache> bone)
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{
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return m_Model.GetDepth(bone.customData);
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}
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public void SetTreeItemDepthValue(TreeViewItemBase<BoneCache> bone, int value)
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{
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if (bone != null && bone.customData != null)
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{
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using (m_Model.UndoScope(TextContent.boneDepth))
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{
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m_Model.SetDepth(bone.customData, value);
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m_SkinningEvents.boneDepthChanged.Invoke(bone.customData);
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}
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}
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}
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public Color GetTreeItemColorValue(TreeViewItemBase<BoneCache> bone)
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{
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return m_Model.GetBoneColor(bone.customData);
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}
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public void SetTreeItemColorValue(TreeViewItemBase<BoneCache> bone, Color color)
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{
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if (bone != null && bone.customData != null)
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{
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using (m_Model.UndoScope(TextContent.boneColor))
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{
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m_Model.SetBoneColor(bone.customData, color);
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m_SkinningEvents.boneColorChanged.Invoke(bone.customData);
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}
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}
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}
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public void SetTreeViewBoneName(IList<TreeViewItem> items, BoneCache bone)
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{
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var treeBone = items.FirstOrDefault(x => ((TreeViewItemBase<BoneCache>)x).customData == bone);
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if (treeBone != null)
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treeBone.displayName = bone.name;
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}
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public void TreeViewItemRename(IList<TreeViewItem> rows, int itemID, string newName)
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{
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var item = rows.FirstOrDefault(x => x.id == itemID) as TreeViewItemBase<BoneCache>;
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if (item == null)
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return;
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if (item.customData != null && item.customData.name != newName && !string.IsNullOrEmpty(newName)
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&& !string.IsNullOrWhiteSpace(newName))
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{
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item.displayName = newName;
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using (m_Model.UndoScope(TextContent.boneName))
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{
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m_Model.SetName(item.customData, newName);
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m_SkinningEvents.boneNameChanged.Invoke(item.customData);
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}
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}
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}
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public bool CanReparent(TreeViewItemBase<BoneCache> parent, List<TreeViewItem> draggedItems)
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{
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TreeViewItemBase<BoneCache> currentParent = parent;
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while (currentParent != null)
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{
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if (draggedItems.Contains(currentParent))
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return false;
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currentParent = currentParent.parent as TreeViewItemBase<BoneCache>;
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}
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return true;
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}
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public void ReparentItems(TreeViewItemBase<BoneCache> newParent, List<TreeViewItem> draggedItems, int insertAtIndex)
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{
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if ((m_Model.hasCharacter && m_Model.mode != SkinningMode.Character) ||
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(!m_Model.hasCharacter && m_Model.mode == SkinningMode.Character))
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return;
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var parent = newParent != null ? newParent.customData : null;
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using (m_Model.UndoScope(TextContent.setParentBone))
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{
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for (var i = draggedItems.Count - 1; i >= 0; --i)
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{
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var bone = ((TreeViewItemBase<BoneCache>)draggedItems[i]).customData;
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m_Model.SetBoneParent(parent, bone, insertAtIndex);
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m_SkinningEvents.skeletonTopologyChanged.Invoke(bone.skeleton);
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}
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}
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}
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public virtual bool CanDrag()
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{
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m_SkinningEvents.boneVisibility.Invoke("drag");
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return false;
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}
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public virtual bool CanRename()
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{
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m_SkinningEvents.boneVisibility.Invoke("rename");
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return false;
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}
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}
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}
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