Singularity/Library/PackageCache/com.unity.2d.animation@7.0.10/Editor/SkinningModule/VisibilityTool/BoneTreeViewController.cs

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2024-05-06 14:45:45 -04:00
using System;
using System.Linq;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor.IMGUI.Controls;
namespace UnityEditor.U2D.Animation
{
internal class BoneTreeWidgetController
{
protected IBoneTreeViewModel m_Model;
protected SkinningEvents m_SkinningEvents;
public BoneTreeWidgetController(IBoneTreeViewModel model, SkinningEvents eventSystem)
{
m_Model = model;
m_SkinningEvents = eventSystem;
}
public void Activate()
{
SetupSkeleton();
m_SkinningEvents.selectedSpriteChanged.AddListener(OnSelectionChange);
m_SkinningEvents.skinningModeChanged.AddListener(OnSkinningModuleModeChanged);
m_SkinningEvents.boneSelectionChanged.AddListener(OnBoneSelectionChanged);
m_SkinningEvents.boneNameChanged.AddListener(OnBoneNameChanged);
m_SkinningEvents.skeletonTopologyChanged.AddListener(SkeletonTopologyChanged);
}
public void Deactivate()
{
m_SkinningEvents.selectedSpriteChanged.RemoveListener(OnSelectionChange);
m_SkinningEvents.skinningModeChanged.RemoveListener(OnSkinningModuleModeChanged);
m_SkinningEvents.boneSelectionChanged.RemoveListener(OnBoneSelectionChanged);
m_SkinningEvents.boneNameChanged.RemoveListener(OnBoneNameChanged);
m_SkinningEvents.skeletonTopologyChanged.RemoveListener(SkeletonTopologyChanged);
if (m_Model.view != null)
m_Model.view.Deactivate();
}
private void OnSelectionChange(SpriteCache sprite)
{
SetupSkeleton();
m_Model.SetAllVisibility(null, true);
}
private void OnBoneSelectionChanged()
{
m_Model.view.OnBoneSelectionChange(m_Model.GetBoneSelection());
}
private void OnBoneNameChanged(BoneCache bone)
{
m_Model.view.OnBoneNameChanged(bone);
}
private void OnSkinningModuleModeChanged(SkinningMode mode)
{
SetupSkeleton();
m_Model.SetAllVisibility(null, true);
}
private void SetupSkeleton()
{
m_Model.view.OnSelectionChange(m_Model.GetSelectedSkeleton());
m_Model.view.OnBoneExpandedChange(m_Model.GetExpandedBones());
m_Model.view.OnBoneSelectionChange(m_Model.GetBoneSelection());
}
public void SetAllVisibility(bool visibility)
{
var skeleton = m_Model.GetSelectedSkeleton();
if (skeleton != null)
{
using (m_Model.UndoScope(TextContent.boneVisibility))
{
m_Model.SetAllVisibility(skeleton, visibility);
}
}
}
private void SkeletonTopologyChanged(SkeletonCache skeleton)
{
m_Model.view.OnSelectionChange(skeleton);
}
public List<TreeViewItem> BuildTreeView()
{
var rows = new List<TreeViewItem>();
var skeleton = m_Model.GetSelectedSkeleton();
if (skeleton != null)
{
var bones = skeleton.bones;
var children = bones.Where(x => x.parentBone == null).ToArray();
Array.Sort(children, (a, b) => a.siblingIndex.CompareTo(b.siblingIndex));
foreach (var bone in children)
AddTreeViewItem(rows, bone, bones, 0);
}
return rows;
}
private static void AddTreeViewItem(IList<TreeViewItem> rows, BoneCache bone, BoneCache[] bones, int depth)
{
var item = new TreeViewItemBase<BoneCache>(bone.GetInstanceID(), depth, bone.name, bone);
rows.Add(item);
var children = bones.Where(x => x.parentBone == bone).ToArray();
Array.Sort(children, (a, b) => a.siblingIndex.CompareTo(b.siblingIndex));
foreach (var childBone in children)
AddTreeViewItem(rows, childBone, bones, depth + 1);
}
public List<int> GetIDsToExpand(BoneCache[] bones)
{
var result = new List<int>();
if (bones != null)
{
foreach (var bone in bones)
{
if (bone != null)
{
var parent = bone.parentBone;
while (parent != null)
{
int parentId = parent.GetInstanceID();
result.Add(parentId);
parent = parent.parentBone;
}
}
}
}
return result;
}
public int[] GetIDsToSelect(BoneCache[] bones)
{
return bones == null ? new int[0] : Array.ConvertAll(bones, x => x != null ? x.GetInstanceID() : 0);
}
public void SelectBones(IList<int> selectedIds, IList<TreeViewItem> items)
{
var selectedBones = items.Where(x => selectedIds.Contains(x.id)).Select(y => ((TreeViewItemBase<BoneCache>)y).customData).ToArray();
using (m_Model.UndoScope(TextContent.boneSelection))
{
m_Model.SelectBones(selectedBones);
m_SkinningEvents.boneSelectionChanged.Invoke();
}
}
public void ExpandBones(IList<int> expandedIds, IList<TreeViewItem> items)
{
var expandedBones = items.Where(x => expandedIds.Contains(x.id)).Select(y => ((TreeViewItemBase<BoneCache>)y).customData).ToArray();
using (m_Model.UndoScope(TextContent.expandBones))
{
m_Model.SetExpandedBones(expandedBones);
}
}
public bool GetTreeItemVisibility(TreeViewItemBase<BoneCache> item)
{
return m_Model.GetVisibility(item.customData);
}
public void SetTreeItemVisibility(TreeViewItemBase<BoneCache> item, bool visible, bool includeChildren)
{
var bone = item.customData;
if (bone != null && bone.isVisible != visible)
{
using (m_Model.UndoScope(TextContent.visibilityChange))
{
m_Model.SetVisibility(item.customData, visible);
if (includeChildren)
{
// toggle all children as well
SetChildrenVisibility(item, visible);
}
}
}
}
void SetChildrenVisibility(TreeViewItemBase<BoneCache> bone, bool visible)
{
if (bone.children == null)
return;
foreach (var childBone in bone.children)
{
var cb = childBone as TreeViewItemBase<BoneCache>;
SetChildrenVisibility(cb, visible);
m_Model.SetVisibility(cb.customData, visible);
}
}
public int GetTreeItemDepthValue(TreeViewItemBase<BoneCache> bone)
{
return m_Model.GetDepth(bone.customData);
}
public void SetTreeItemDepthValue(TreeViewItemBase<BoneCache> bone, int value)
{
if (bone != null && bone.customData != null)
{
using (m_Model.UndoScope(TextContent.boneDepth))
{
m_Model.SetDepth(bone.customData, value);
m_SkinningEvents.boneDepthChanged.Invoke(bone.customData);
}
}
}
public Color GetTreeItemColorValue(TreeViewItemBase<BoneCache> bone)
{
return m_Model.GetBoneColor(bone.customData);
}
public void SetTreeItemColorValue(TreeViewItemBase<BoneCache> bone, Color color)
{
if (bone != null && bone.customData != null)
{
using (m_Model.UndoScope(TextContent.boneColor))
{
m_Model.SetBoneColor(bone.customData, color);
m_SkinningEvents.boneColorChanged.Invoke(bone.customData);
}
}
}
public void SetTreeViewBoneName(IList<TreeViewItem> items, BoneCache bone)
{
var treeBone = items.FirstOrDefault(x => ((TreeViewItemBase<BoneCache>)x).customData == bone);
if (treeBone != null)
treeBone.displayName = bone.name;
}
public void TreeViewItemRename(IList<TreeViewItem> rows, int itemID, string newName)
{
var item = rows.FirstOrDefault(x => x.id == itemID) as TreeViewItemBase<BoneCache>;
if (item == null)
return;
if (item.customData != null && item.customData.name != newName && !string.IsNullOrEmpty(newName)
&& !string.IsNullOrWhiteSpace(newName))
{
item.displayName = newName;
using (m_Model.UndoScope(TextContent.boneName))
{
m_Model.SetName(item.customData, newName);
m_SkinningEvents.boneNameChanged.Invoke(item.customData);
}
}
}
public bool CanReparent(TreeViewItemBase<BoneCache> parent, List<TreeViewItem> draggedItems)
{
TreeViewItemBase<BoneCache> currentParent = parent;
while (currentParent != null)
{
if (draggedItems.Contains(currentParent))
return false;
currentParent = currentParent.parent as TreeViewItemBase<BoneCache>;
}
return true;
}
public void ReparentItems(TreeViewItemBase<BoneCache> newParent, List<TreeViewItem> draggedItems, int insertAtIndex)
{
if ((m_Model.hasCharacter && m_Model.mode != SkinningMode.Character) ||
(!m_Model.hasCharacter && m_Model.mode == SkinningMode.Character))
return;
var parent = newParent != null ? newParent.customData : null;
using (m_Model.UndoScope(TextContent.setParentBone))
{
for (var i = draggedItems.Count - 1; i >= 0; --i)
{
var bone = ((TreeViewItemBase<BoneCache>)draggedItems[i]).customData;
m_Model.SetBoneParent(parent, bone, insertAtIndex);
m_SkinningEvents.skeletonTopologyChanged.Invoke(bone.skeleton);
}
}
}
public virtual bool CanDrag()
{
m_SkinningEvents.boneVisibility.Invoke("drag");
return false;
}
public virtual bool CanRename()
{
m_SkinningEvents.boneVisibility.Invoke("rename");
return false;
}
}
}