18 lines
842 B
C#
18 lines
842 B
C#
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using System.Collections;
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using System.Linq;
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using UnityEngine.TestTools.TestRunner;
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namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
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{
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internal class LegacyPlayerRunTask : TestTaskBase
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{
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public override IEnumerator Execute(TestJobData testJobData)
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{
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var executionSettings = testJobData.executionSettings;
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var settings = PlaymodeTestsControllerSettings.CreateRunnerSettings(executionSettings.filters.Select(filter => filter.ToRuntimeTestRunnerFilter(executionSettings.runSynchronously)).ToArray());
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var launcher = new PlayerLauncher(settings, executionSettings.targetPlatform, executionSettings.overloadTestRunSettings, executionSettings.playerHeartbeatTimeout, executionSettings.playerSavePath);
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launcher.Run();
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yield return null;
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}
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}
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}
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