Singularity/Library/PackageCache/com.unity.2d.animation@7.0.10/Editor/SpriteLib/SpriteLibraryPropertyString.cs

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2024-05-06 14:45:45 -04:00
namespace UnityEditor.U2D.Animation
{
internal static class SpriteLibraryPropertyString
{
public static string overrideEntries = "m_OverrideEntries";
public static string fromMain = "m_FromMain";
public static string spriteOverride = "m_SpriteOverride";
public static string sprite = "m_Sprite";
public static string overrideEntryCount = "m_EntryOverrideCount";
public static string name = "m_Name";
public static string hash = "m_Hash";
public static string categoryList = "m_CategoryList";
}
}