Singularity/Library/PackageCache/com.unity.timeline@1.6.4/package.json

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{
"name": "com.unity.timeline",
"displayName": "Timeline",
"version": "1.6.4",
"unity": "2019.3",
"keywords": [
"unity",
"animation",
"editor",
"timeline",
"tools"
],
"description": "Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.",
"dependencies": {
"com.unity.modules.director": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.particlesystem": "1.0.0"
},
"relatedPackages": {
"com.unity.timeline.tests": "1.6.4"
},
"upmCi": {
"footprint": "dcac7462836a5fa5813cc1e2c6080df1da992327"
},
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/com.unity.timeline.git",
"type": "git",
"revision": "d7e1eb6805737974459309b7d6e7db58635dd167"
},
"samples": [
{
"displayName": "Customization Samples",
"description": "This sample demonstrates how to create custom timeline tracks, clips, markers and actions.",
"path": "Samples~/Customization"
},
{
"displayName": "Gameplay Sequence Demo",
"description": "This sample demonstrates how Timeline can be used to create a small in-game moment, using built-in Timeline tracks.",
"path": "Samples~/GameplaySequenceDemo"
}
]
}