{ "name": "com.unity.timeline", "displayName": "Timeline", "version": "1.6.4", "unity": "2019.3", "keywords": [ "unity", "animation", "editor", "timeline", "tools" ], "description": "Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.", "dependencies": { "com.unity.modules.director": "1.0.0", "com.unity.modules.animation": "1.0.0", "com.unity.modules.audio": "1.0.0", "com.unity.modules.particlesystem": "1.0.0" }, "relatedPackages": { "com.unity.timeline.tests": "1.6.4" }, "upmCi": { "footprint": "dcac7462836a5fa5813cc1e2c6080df1da992327" }, "repository": { "url": "https://github.cds.internal.unity3d.com/unity/com.unity.timeline.git", "type": "git", "revision": "d7e1eb6805737974459309b7d6e7db58635dd167" }, "samples": [ { "displayName": "Customization Samples", "description": "This sample demonstrates how to create custom timeline tracks, clips, markers and actions.", "path": "Samples~/Customization" }, { "displayName": "Gameplay Sequence Demo", "description": "This sample demonstrates how Timeline can be used to create a small in-game moment, using built-in Timeline tracks.", "path": "Samples~/GameplaySequenceDemo" } ] }