Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Interfaces/Graph/IEdge.cs

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2024-05-06 14:45:45 -04:00
using System;
namespace UnityEditor.Graphing
{
interface IEdge : IEquatable<IEdge>
{
SlotReference outputSlot { get; }
SlotReference inputSlot { get; }
}
}