Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Interfaces/Graph/IEdge.cs
2024-05-06 11:45:45 -07:00

11 lines
185 B
C#

using System;
namespace UnityEditor.Graphing
{
interface IEdge : IEquatable<IEdge>
{
SlotReference outputSlot { get; }
SlotReference inputSlot { get; }
}
}