Update GPUClothSimulator
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@ -175,6 +175,7 @@ Function
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## Collision Padding
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Float: Min 0.001, Max 1, Default 0.001
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* Adds X amount of padding between the cloth and collision to help with clipping.
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*Note: on a cube, be cautious around the corners. If touching more than one side, it pushes in more than one direction causing it to bounce, more noticeably as the friction is higher*
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## Collision Entry
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Object Field
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