Firstborn/Library/ShaderCache/shadergraph
Schaken-Mods f35c8a6d6e 6/21/23 update
Upgraded the framework which includes the Distant cell rendering. I have been merging meshes to cut down the Draw calls, so far gaining on average 20FPS everywhere. New bugs are the magic fails (Again) and the environment presets fail to call when outside. Currently trying to build new lightmaps for the combined meshes.
2023-06-21 11:09:52 -05:00
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AutodeskInteractive0e9d Scene cells are split 2023-06-19 12:17:45 -05:00
DepthColor_graphbdbe Scene cells are split 2023-06-19 12:17:45 -05:00
Dither_Graph17aa/02 5/18/2023 Update 2023-05-18 20:28:45 -05:00
Glitch_Graph2f83 5/18/2023 Update 2023-05-18 20:28:45 -05:00
GradientRemap_Graph9de9 Scene cells are split 2023-06-19 12:17:45 -05:00
Sand_Graph2733/02 5/18/2023 Update 2023-05-18 20:28:45 -05:00
SkyPlanet40f5/02 5/18/2023 Update 2023-05-18 20:28:45 -05:00
TrailMapf2e8/02 5/18/2023 Update 2023-05-18 20:28:45 -05:00
uDTU URP.Haireca3 6/21/23 update 2023-06-21 11:09:52 -05:00
uDTU URP.Metallica7c2 6/21/23 update 2023-06-21 11:09:52 -05:00
uDTU URP.Specular05d4 6/21/23 update 2023-06-21 11:09:52 -05:00
uDTU URP.Specular3402 Scene cells are split 2023-06-19 12:17:45 -05:00
uDTU URP.SSSf895 6/21/23 update 2023-06-21 11:09:52 -05:00
uDTU URP.Transparent27bf 6/21/23 update 2023-06-21 11:09:52 -05:00
URP Hair63d7 6/21/23 update 2023-06-21 11:09:52 -05:00
URP IrayUberMetald5d4 6/21/23 update 2023-06-21 11:09:52 -05:00
URP IrayUberSkin07bf 5/18/2023 Update 2023-05-18 20:28:45 -05:00
URP IrayUberSpecb41c 5/18/2023 Update 2023-05-18 20:28:45 -05:00
URP Wetf87e Scene cells are split 2023-06-19 12:17:45 -05:00
Wall_Graphb89e/02 5/18/2023 Update 2023-05-18 20:28:45 -05:00
WaterShaderdd97 Scene cells are split 2023-06-19 12:17:45 -05:00