9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
120 lines
3.7 KiB
C#
120 lines
3.7 KiB
C#
using UnityEngine;
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using UnityEditor;
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namespace Unity.VisualScripting
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{
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internal class ProjectSettingsProviderView : SettingsProvider
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{
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private const string Path = "Project/Visual Scripting";
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private const string Title = "Visual Scripting";
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private const string TitleGroup = "Generate Nodes";
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private readonly GUIStyle marginStyle = new GUIStyle() { margin = new RectOffset(10, 10, 10, 10) };
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private AssemblyOptionsSettings _assemblyOptionsSettings;
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private TypeOptionsSettings _typeOptionsSettings;
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private CustomPropertyProviderSettings _customPropertyProviderSettings;
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private BackupSettings _backupSettings;
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private ScriptReferenceResolverSettings _scriptReferenceResolverSettings;
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private BoltCoreConfiguration _vsCoreConfig = null;
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public ProjectSettingsProviderView() : base(Path, SettingsScope.Project)
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{
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label = Title;
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EditorTypeUtility.Initialize();
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}
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private void CreateOptionsIfNeeded()
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{
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_assemblyOptionsSettings ??= new AssemblyOptionsSettings(_vsCoreConfig);
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_typeOptionsSettings ??= new TypeOptionsSettings(_vsCoreConfig);
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_customPropertyProviderSettings ??= new CustomPropertyProviderSettings();
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_backupSettings ??= new BackupSettings();
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_scriptReferenceResolverSettings ??= new ScriptReferenceResolverSettings();
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}
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private void EnsureConfig()
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{
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if (_vsCoreConfig != null)
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return;
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if (BoltCore.instance == null || BoltCore.Configuration == null)
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{
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UnityAPI.Initialize();
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PluginContainer.Initialize();
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}
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_vsCoreConfig = BoltCore.Configuration;
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}
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public override void OnGUI(string searchContext)
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{
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GUILayout.BeginVertical(marginStyle);
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if (VSUsageUtility.isVisualScriptingUsed)
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{
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EnsureConfig();
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GUILayout.Space(5f);
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GUILayout.Label(TitleGroup, EditorStyles.boldLabel);
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GUILayout.Space(10f);
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// happens when opening unity with the settings window already opened. there's a delay until the singleton is assigned
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if (_vsCoreConfig == null)
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{
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EditorGUILayout.HelpBox("Loading Configuration...", MessageType.Info);
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return;
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}
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CreateOptionsIfNeeded();
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_typeOptionsSettings.OnGUI();
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GUILayout.Space(10f);
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_assemblyOptionsSettings.OnGUI();
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GUILayout.Space(10f);
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_customPropertyProviderSettings.OnGUI();
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GUILayout.Space(10f);
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_backupSettings.OnGUI();
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GUILayout.Space(10f);
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_scriptReferenceResolverSettings.OnGUI();
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}
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else
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{
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GUILayout.Space(5f);
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GUILayout.BeginHorizontal(EditorStyles.label);
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if (GUILayout.Button("Initialize Visual Scripting", Styles.defaultsButton))
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{
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VSUsageUtility.isVisualScriptingUsed = true;
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}
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GUILayout.Space(5f);
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GUILayout.EndHorizontal();
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}
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GUILayout.EndVertical();
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}
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private static class Styles
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{
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static Styles()
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{
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defaultsButton = new GUIStyle("Button");
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defaultsButton.padding = new RectOffset(10, 10, 4, 4);
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}
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public static readonly GUIStyle defaultsButton;
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}
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}
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}
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