9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
using UnityEngine;
|
|
using UnityEditor;
|
|
|
|
namespace Unity.VisualScripting
|
|
{
|
|
internal class EditorPreferencesProviderView : SettingsProvider
|
|
{
|
|
private const string Path = "Preferences/Visual Scripting";
|
|
private const string Title = "Visual Scripting";
|
|
private const string ID = "Bolt";
|
|
private readonly GUIStyle marginStyle = new GUIStyle() { margin = new RectOffset(10, 10, 10, 10) };
|
|
|
|
public EditorPreferencesProviderView() : base(Path, SettingsScope.User)
|
|
{
|
|
label = Title;
|
|
}
|
|
|
|
private void EnsureConfig()
|
|
{
|
|
if (BoltCore.instance == null || BoltCore.Configuration == null)
|
|
{
|
|
PluginContainer.Initialize();
|
|
}
|
|
}
|
|
|
|
public override void OnGUI(string searchContext)
|
|
{
|
|
EnsureConfig();
|
|
|
|
GUILayout.BeginVertical(marginStyle);
|
|
|
|
// happens when opening unity with the settings window already opened. there's a delay until the singleton is assigned
|
|
if (BoltCore.instance == null)
|
|
{
|
|
EditorGUILayout.HelpBox("Loading Configuration...", MessageType.Info);
|
|
return;
|
|
}
|
|
|
|
var instance = (BoltProduct)ProductContainer.GetProduct(ID);
|
|
|
|
instance.configurationPanel.PreferenceItem();
|
|
|
|
GUILayout.EndVertical();
|
|
}
|
|
}
|
|
}
|