![]() I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better! |
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BuildSurfaceDescriptionInputs.template.hlsl | ||
BuildSurfaceDescriptionInputs.template.hlsl.meta | ||
BuildVertexDescriptionInputs.template.hlsl | ||
BuildVertexDescriptionInputs.template.hlsl.meta | ||
PassMesh.template | ||
PassMesh.template.meta |